Category Archives: Gamervescent

“We Ended the Blight, Y’all”: Kaylan’s Dragon Age Epic Part 9

Previously: Kaylan’s Dragon Age Epic Part 1Part 2Part 3Part 4Part 5Part 6Part 7, Part 8


Told the nobles the truth about Loghain and asked them to support me.

LOGHAIN THE MONSTER IS DEAD! My family, friends, and comrades are avenged and I allowed Alistair to do the honors. FOR DUNCAN! FOR THE ALIENAGE!!!

Long live Queen Anora!

Checked my codex; learned I need to do my side quests like whoa before I head out. It’s almost the final battle!

The Wynne/Aneirin reunion is so damn sweet. Making Wynne happy makes me happy. Us silver-haired ladies need to stick together. [Ed. note: “silver-haired ladies” being Käylæn and Wynne, not irl Kaylan and Wynne]

off to try and murder Flemeth

OH GOOD GODS SHE IS A DRAGON Continue reading “We Ended the Blight, Y’all”: Kaylan’s Dragon Age Epic Part 9

Dragon Con and Disability

dragon con

As I sit here suffering from con crud and thinking about my weekend at Dragon Con, a few things stand out. I had an amazing, wonderful, better-than-even-Christmas experience, just like every con. I managed to stop by briefly to see my father for his 60th birthday on my way home, and he said it was the happiest he had ever seen me. Keeping in mind he saw me get married less than six months ago…that’s a big statement.

He wasn’t wrong. I was still basking in the post-con glow. I shook hands with my favorite Star Trek actress, I made instant friends with people in line, I had too many “only at Dragon Con” moments to count. I fucking love conventions, and Dragon Con does it like no other. It certainly wasn’t all sunshine and rainbows, but it’s easy to feel that way looking back at the high points.

I have a hard time winging it, especially when it comes to travel. Dragon Con forces me to go with the flow. And it isn’t so bad! Twice we started a game in the gaming  dungeon  basement, and before we had even assembled the game, others came along to join us and made the games that much better. We made friends with a Floridian cop who tried to help us defend Camelot from evil until the wee hours (unfortunately for him, I was a wildly successful traitor). You can’t plan for that.

By far though, my greatest surprise this year stemmed from hanging out with a disabled con-goer. I first met Victor as a friend of a childhood friend. We happened to live in the same neighborhood. I noticed he was using crutches at the time, but didn’t think anything more of it. The next time I saw him he was hurtling down a hallway at GMX. My husband pointed him out, so I ran over to say hello. He made it most of the way down the long hallway (including stairs!) before I caught up. He was dressed as Iron Man, and still had crutches—his idea of a joke. He had just frantically started speaking to a volunteer when I burst out my enthusiastic greeting and sort of surprised both of them. I started to chat when he told me he was absurdly drunk and had been ejected from his informal crash space with nowhere to sleep and no way to get home. (This is when I learned the term “sexiled.”) I didn’t even think twice before offering him a ride home at the end of the night. We were neighbors, it wasn’t even inconvenient! But for Victor, that act truly cemented our friendship. When he asked to share a room at Dragon Con a few years later, I (again) didn’t even think twice. At the time, I didn’t realize how much Victor’s disability—or rather, people’s lack of consideration for Victor’s mobility—would impact our shared con experience. Continue reading Dragon Con and Disability

Video Games and Me: A Personal Gaming/DA:O Retrospective


Video games have pretty much always been a part of my life. My father was a computer programmer and we have had a computer in my house for as long as I can remember. I started out playing some of those “edutainment” games, learning as few DOS commands as necessary to start them up. I have hazy memories of time spent with the Sesame Street characters of Letter-Go-Round, which was originally published before I was even born.

At some point in early grade school my brother and I got a Super Nintendo for Christmas, and I promptly forgot all that DOS knowledge I’d acquired. While my parents said it was for us to share (always a great idea with kids who don’t particularly get along, amirite?), even then I knew it was really for my brother. And sometimes for my parents. I remember them staying up until all hours of the night with their friends and family playing Hal’s Hole in One Golf. It puzzled me then and puzzles me now, but man, they loved that game.

But how could the systems and games we had be for me? All the characters you controlled in the games we had on that SNES, and the many more to come, were men: Mario, Yoshi, Donkey Kong & Diddy Kong, Link, Mega Man, Cloud, Banjo, and even Kirby, who manages to be male even while existing as an anthropomorphized balloon thing. Girls were in the games as objects to be rescued, to scream and be pretty prizes. Perhaps you could occasionally play them as side characters, and sometimes they even showed up as bad ass NPCs in their own right, but they were never the player character in my experience. Continue reading Video Games and Me: A Personal Gaming/DA:O Retrospective

“ARL, LET IT GO,” Kaylan’s Dragon Age Epic Part 8

Previously: Kaylan’s Dragon Age Epic Part 1Part 2Part 3Part 4Part 5Part 6, Part 7

An Interlude:

Screen Shot 2015-09-28 at 1.07.16 PM Screen Shot 2015-09-28 at 1.07.51 PM Screen Shot 2015-09-28 at 1.08.09 PM Screen Shot 2015-09-28 at 1.08.23 PM

And now, we proceed with Käylæn’s journey:

I like the idea that when you dream it’s spirits looking out for you. Wynne is so eloquent. Is it just me or as the game progresses and she gets sicker cause the spirit is fading her eyes become darker?

SOOOOOOOOOOO everything is easier when you use those rune things and use the codex to find out where to go. I got so sucked into side questing that I forgot where to go to continue the plot.

I know this is wrong, but I am really going to enjoy killing Loghain. Hopefully it’s soon after the Landsmeet AND THEN MAYBE I CAN VISIT MY DAD IN THE ELF SLUMS. Ugh, hiring those bigoted murderous rapists, rewarding them for their vile actions.

Whoa, walked in on some guard getting a Blowie. Legit: so far while I’m trying to save the king, the guy getting a blowjob is the only guard to notice me.

Found a charming Grey Warden! (I already forgot his name…I just watched that scene.) He is freeee and said he would seek us out later after medical treatment. Than I went in his cell AND FOUND TORTURE TOOLS AND BLOOD. I AM GONNA MURDER THIS FAMILY

This place is an absolute horror show.

Oh what the hell I hope you got me thrown in jail, because you’re a triple crosser.

Oghren and Wynne saving me was purdy funny. (Also Alistair in underwear is A-OK with me!

Oh, it’s my fault for not being subtle enough? Sorry.

Uh… Should I make her the Queen? SO MANY TOUGH CHOICES.

LOL okay thanks Alistair; you won’t be king. Between the moment in ME2 when Mordin gave me the “don’t ingest” speech and my stating Alistair knows nothing of being a king and his response, “No, I don’t and I have been telling you both that this whole time,” I’ve not laughed so loudly or so hard at video games. I also had no idea he was in the room listening, so I was startled. Thanks bear; glad you weren’t offended


Oh great Warden dungeon dude, your name is Riordan! Thanks, I was feeling bad for immediately forgetting.

So…..what you’re telling me is that Duncan was always a gorgeous sexy-voiced dude. I figured that. YOU DIDNT TELL ME ANYTHING NEW, RIORDAN.

I truly do believe that A was the real ruler, not her moron hubby. (WE DO NOT SPEAK HIS NAME, IT SOUNDS TOO MUCH LIKE MINE OUT LOUD.)

But srsly that guy… So self-involved and dumb.

Okay, once again I am going to back her as Queen. I HOPE I DON’T REGRET THIS.

Also I think Arl E is trying to rule through Alistair. Using my boo like that is not okay.

I am not EVER picking the option for Alistair to marry that lady. HRRRRRUUUUUMMMMPPPPHHH. I am selfish on this.

WORST HOMECOMING EVER! Somehow everyone is poorer and they all have some plague, the dogs are feral… I mean WE WEREN’T ALL THAT WELL OFF BEFORE WHAT THE FUCK. I. Will. Kill. Loghain!


—okay there is a small chance my dad isn’t dead, just a sick prisoner. STILL HORRID.

Oh, and they abducted my cousin Soris’s wifey. Nope…not making me like y’all more, Denerim humans.

WHAT, SLAVERS?? OH HELL NO. My people are being sold as slaves… WHY IS MY STORY SO SAD AND INFURIATING?!

AWWW I FOUND MY DAD!!! He is okay!!!

Helping Ser Otto out before I continue on. Clues point to an evil deranged 27-year-old looking orphan (seriously, once you grow up no one should refer to you as an “orphan.” Maybe let you be an adult? Make your own family. Or just refer to you by your name!) who hears voices and a pool of blood that won’t congeal. I bet it’s a demon.

—was that a baby spirit running away…

—oh god I hate singing ghost kids… It’s so creepy

—yup demons… And I cured the crazy out of the orphan beggar.

Off to the Landsmeet or whatever

I’m gonna kill Loghain.


Kaylan Kennedy played this entire game over a period of days in March 2015. Jennifer is still trying to catch up on posting all of the messages Kaylan sent recounting her progress during that time period.

Let’s Design (a Helmet)

I am in search of a helmet design for a guard character in a comic book I am working on. My personal design process for doing a character is to rough in some panels with a general action silhouette. This way we can get a feel for the spirit of a character in the story, which serves as the initial inspiration for the costume.


As you can see, we get a view of the front and the back of the guard’s head with these panels. This is useful, because I know I’ll need to understand the helmet’s structure in the round. Already I can see that he has some sort of face mask with big bunny ears or horns, his costume is dark and robe-like, and he is looking around alertly.  I’m imagining some sort of visored animal mask.

Let’s take this as an opportunity to learn from the classic famous master examples of visored animal helmets:


Continue reading Let’s Design (a Helmet)

Lousy, Shoddy Fun


Being a Godzilla fan for virtually my entire life has shaped me in a way that I’m only starting to become aware of in recent years. I prefer practical effects over CG. I don’t trust movie and videogame reviews all too much. While a lot of fans—especially in comics—obsess over continuity and timelines, Toho Studios never gave much of a damn about such things for most of the Godzilla movies, so I’ve learned not to care much either. Playing a perfectly designed videogame, reading a perfect comic, listening to a perfect album—all of that is awesome, when everything falls into place and works so well, looks and sounds slick, but…I don’t know. For some reason, that isn’t as appealing to me as something that isn’t quite so perfectly put together. I like seeing when mistakes are made. I like awkward translations, weird cuts, proportions that are somehow off. It feels more human to me. I can relate to it better as an imperfect artist and imperfect person myself. I like it when things get occasionally sloppy. Continue reading Lousy, Shoddy Fun


Screenshot 2015-08-20 12.12.48

Ed.: In accordance with Hannah’s wishes, we have refrained from copy editing her review of Thief.

thief 2014

Thief the game

With my short lived life as a gamer girl, I have not heard of the Thief (2014) before, until it was available for free for Xbox live gold members for 360 a few weeks ago. (I have to admit, even with my constant Elder Scrolls Online playing on Xbox One I still check back with good ol’ 360 for free games bi-monthly. Besides, there are way better free games for 360 than One, which is relatively new system and there aren’t as many “good” games that are out of season yet.) The almost monochromatic, mysterious cover art where the guy looks like the merchant from RE4 in his golden days. I knew I would be all in for this game. And who doesn’t secretly adore a shady pale guy covered in black eyeshadow that competes with your favorite raccoon of the backyard? As I’ve stated earlier, my gamer life is pretty new. I’ve never played any games seriously (watching my brother play Nintendo 64 and Sega back in the 90’s doesn’t count, unless it ever did) until the release of Skyrim (2011). I could go on about my first experience playing a console game seriously now and it would be funny to you but I am gonna save that for later where the story is more relative to what I’m writing. Back to our Thief talk, knowing my background, I did not know of the earlier games. All I knew was that I was going to enjoy this game VERY MUCH. Continue reading Theif

“Back at camp Sten is being a real misogynist,” Kaylan’s Dragon Age Epic Part 7

Previously: Kaylan’s Dragon Age Epic Part 1, Part 2, Part 3, Part 4, Part 5, Part 6

Shale, stuck

I decided to rest at camp BEFORE I go to the Circle of Magi to talk about my cute dwarven friend.

Wynne, what’s wrong? What do you mean you didn’t survive the tower? But you’re not undead? ….oh, you have a spirit in you. Bless it. We will make the best of your last days, buddy.

Gotta go find Oghren’s special lady friend. Thank you for realizing when you bang your lady it would be gross to think of me, Oghren.

IRVING I LOVE YOU SO MUCH THANK YOU FOR HELPING DAGNA!!!!! (I’ll tell her after I find Oghren’s lady frand.) Continue reading “Back at camp Sten is being a real misogynist,” Kaylan’s Dragon Age Epic Part 7

“Asari Look Like Asari”: A Very Thorough Rebuttal

Guys, what a day. What a red-letter day!

Bethany and I have been neglecting G-vesc for the last few months because: busy with other stuff. Today, August 20, happens to be my lovely Leo co-editor’s birthday, and today I happen to have some free time, so I decided to log in and catch the site up with some of the awesome stuff we’ve had piling up for a while now in observance of Bethany Day. Since I installed a spam blocker our comment moderation duties have lightened considerably, and there was only one comment waiting for approval.

Friends, what a comment it was. What a comment it IS.

Remember when I wrote this joke post about what Asari look like to each other? (Probably not. That’s okay! You should look at it if you want to see Steve Buscemi eyes Photoshopped onto Liara, though.) Seven days ago, on the 13th of August 2015, an intrepid internet explorer stumbled across that post and took umbrage with my speculation that an Asari might possibly appear to resemble a blue-skinned Jason Momoa. “Nay,” he* thought, “I must take to the comments section and inform the author of this post of all my speculations regarding Asari phenotype and genitalia (and I have spent a good bit of time thinking about this!).” And in just under 700 words he* did so, resulting in the most amazing comment that has ever appeared in this website’s “pending” folder.

I’m not going to approve it to appear under the post, lol, because this is my website and I can do what I want to, but I have preserved its glory in two screenshots and will now publish it here for your enjoyment. Happiest of birthdays, Bethany! Continue reading “Asari Look Like Asari”: A Very Thorough Rebuttal


by Brett Marcus Cook

I bought Splatoon a few days after it came out. I’ve been playing it every night since, barring one or two days. I’ve been trying to write about it for a week now. I’m in love with this game and its world and I can’t figure out how to articulate it.

To start, I love the world that this game is built around. The title screen when you load the game is an empty bedroom, presumably belonging to your Inkling character (I chose to play as a girl, of course), with a map of the room on the gamepad’s screen and spots of ink indicating you’ve gone out. Inkopolis is this bustling, lively place where player characters hang around. Music blasts across the hub area from speakers set up in front of the building, which serves as the game’s multiplayer lobby. It feels like Tokyo­to from Jet Set Radio, or the way Shibuya was depicted in the World Ends With You, and I love that the music is actually a part of the world, that what you hear (some of it is known as “squidcore”) really is what everyone listens to in this particular ink­splattering game culture. Continue reading SPLAT SPLAT SPLAT