N64, mixed media, 2013.
Earlier this week I had a girls night with one of my closest, straightest female friends. And like most times she and I are hanging out in a private-ish space stocked with a copious amount of wine, the conversation eventually turned to men—men in general and the ones we call our own in particular—how gorgeous they are, how stunningly, unwittingly sexually attractive men are, just ambling about their day-to-day business without a clue of the things we’re thinking about them.
Women know. All women know, on a very basic level, that other people see us as sex objects. It’s all around us, all the time; it’s embedded, more or less overtly, in nearly every message our society sends us. And that’s the problem there, is that it’s in every message, that it’s expected to be our primary purpose, regardless of whatever else we may be or may be doing. That sucks, and isn’t okay, and is another subject for a whole lot of better writing elsewhere. In an appropriate context, however, it’s pretty great: being willingly, consensually sexually objectified is a helluva lot of fun. And objectifying someone else in service of your own satisfaction? That’s a head trip and a half, and it’s a pleasure that most of us rarely get a chance to enjoy in the media provided for our entertainment. Sitting in my seat at the movies, I’ve gotta get my pants-buzz watching Jason Statham just happen to look the way he looks while he’s pretending to murder nameless bad guys; it’s unlikely that there will be a scene showing him strip down solely for the purpose of titillating people like me. That’s been changing recently, however, and Maker bless BioWare, nobody does a better job of catering to (or trying to cater to, at least) everybody’s desires. Continue reading
I went looking around the Internet today to see if anyone else wanted to talk about how in Thedas everyone just walks around on skeletons like it ain’t no thang. I mean, characters have entire conversations in rooms with PILES of corpses in them. Can you not take that conversation next door where there aren’t any dead bodies? There’s a man who literally burned to death RIGHT THERE. His mouth is open. Did you not notice? OK.
It was during this search that I happened upon this important article about cheese and the tragic end of one individual.
Going farther into the wormhole I’ve opened, did you know that if you Google “skeleton Thedas,” you’ll get a bunch of pictures of silent film star Theda Bara and skeletons? You will. I’ll be back tomorrow with more thoughts on Dragon Age Inquisition, which has basically become my life.
Since today is the day to talk about nakedness and Dragon Age Inquisition on Gamervescent, I am going to perform a noble public service announcement and inform you that:
IF you find Vivienne to be the most fabulous character ever to grace a video game and
IF you find Dorian to be charming and dashing and handsome and totally bone-able to a semi-disturbing level and
IF you enjoy looking at really hot real-life people and
IF you really enjoy looking at really hot real-life people get naked and simulate sex acts in high-quality feature films and
IF you would like to watch the really, r.e.a.l.l.y. hot people who provide the voices for Vivienne and Dorian be hot and naked and simulate hot naked sex in a high-quality feature film,
you should go watch Kama Sutra: A Tale of Love, posthaste.
I know, it sounds like a tawdry Skinemax flick, but it is directed by Mira Nair and it is GORGEOUS and it is majorly feminist and it features really, really good-looking people doing sexy things in beautiful locations and then it ends TRAGICALLY and rips your ENTIRE HEART OUT and will make you CRY, so…legit good movie. Unless you don’t don’t want to cry over the pain of the hot people, then turn it off when things start getting (too) depressing.
/end mind-blowing voice acting information public service announcement
I am playing Dragon Age Inquisition on the Xbox 360. My first character is an Elf Rogue Archer named Yuna. She was originally named Velyuna, but after remaking her twice due to makeup fuck-ups that bothered me once the game actually began, I decided she was the type of person who would drop the first syllable of her given name and just go by Yuna.
Yuna has medium brown hair, lovely green face tattoos, perfectly shaped ears and a retroussé nose and Alix Wilton Regan’s voice. She is earnest but often sarcastic and, much like her creator, has a weakness for handsome human men. Yuna is really good at shooting things with a bow and arrow. And Yuna hates wearing clothes.
I can only play Alien: Isolation for an hour or two at a time, once every couple of days usually. And when I do play it, I have a hard time sleeping at night. It isn’t necessarily because of how scary and stressful the game can get, although that is part of it given that I now jolt at every little sound I hear. It’s just that, once I’ve played it a little bit, I spend the rest of the day being unable to think about anything else. Not even Taylor Swift’s brilliant new music video can stop it. It may be a bit of a problem.
For one thing, it’s impossible for me to predict what’s going to happen in this game. First, there are the other people stranded on the Sevastopol with you. Some of them will shoot you on sight without a moment’s notice. Others will yell at you to back off and, if you listen and do so, will leave you alone after that. I hid under an operating table as a man whose partners I’d witnessed the Alien murder came into the room, gun drawn, shouting “I know you’re in here, I just want to talk!” I had no idea if he really wanted to talk or if he was going to kill me for letting his friends die. I didn’t have much time to think about it either, as a big problem with shouting is that you give away your position to the Alien, and, well, the Alien is obsessed with killing. Continue reading
Bethany and I are breaking our Dragon Age Inquisition-playing silence to discuss a very important (i.e., slightly irritating/extremely hilarious) matter: the women’s hairstyle options available in character creation for Dragon Age Inquisition.
JENN: [aside to Bethany before we begin:] I think I fucked up. I accidentally created a character whose facial features somehow managed to make some of these haircuts appear slightly less heinous than they actually are, somehow, and I feel that she does not manage to do justice to their true ugliness. She resembles my friend Liz when viewed from the front, if Liz got a face tattoo and went kind of goth. But, BYGONES.
BETHANY: I was just thinking she looked like my friend Liz. ARE THEY THE SAME PERSON FROM PARALLEL UNIVERSES??
I love this Cracked piece where people submit their 140 character video game descriptions. Basically, the one about ME2 might be the most accurate thing ever.
Check it out, if you aren’t too cool for clicking on links.